Software Engineering and Computer Games

By Rudy Rucker.

Software Engineering and Computer Games

Description

"This book should be a requirement of anyone that wants to write games ¿ period"André Lamothe, author and CEO of Xtreme Games There are many books on the art of games programming but now acclaimed author Rudy Rucker has gone a step beyond and transformed it into a science. Software Engineering and Computer Games uses an object-oriented (OO) approach throughout, incorporating UML for OO analysis and design and discussing software patterns and how to incorporate them into the design process. The book covers nine topics: 1) Basic software engineering principles and tec...

ISBN(s)

0201767910, 9780201767919

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